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Gallery 

3DS Max

Using 3DS Max nCloth and Wind features I created this flag, the first few attempts seemed unrealistic and repetitive until I figured out you can add random wind vectors within set parameters, this was the final result.

A random collection of stills taken from my early days at uni using 3DS Max.

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double_whisky_on_the_rocks.jpg
inside_warehouse_render.jpg
camera_render.jpg

The Mech

One of my most replayed games is Mech Commander on the PC and I would very much love to remake that game using todays technology. One of my more successful projects on 3DS Max was this mech. I don't consider myself much of an animator so it was never rigged.

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8.jpg
mech_render.png
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mechy3 - Copy.png
mechy4.png

Zbrush

My first and so far only attempt at creating an asset using Zbrush, I found the UI to be very confusing and counter intuitive and nothing seems to work out the way that I imagined. Take this pic for example, he's a handsome chap right?  It was supposed to be a sword.

demon1.jpg

After Effects

In my first year at uni we were asked to create a logo and use After Effects do create an intro movie, this was the result.

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