Gallery
3DS Max
Using 3DS Max nCloth and Wind features I created this flag, the first few attempts seemed unrealistic and repetitive until I figured out you can add random wind vectors within set parameters, this was the final result.

A random collection of stills taken from my early days at uni using 3DS Max.





The Mech
One of my most replayed games is Mech Commander on the PC and I would very much love to remake that game using todays technology. One of my more successful projects on 3DS Max was this mech. I don't consider myself much of an animator so it was never rigged.






Zbrush
My first and so far only attempt at creating an asset using Zbrush, I found the UI to be very confusing and counter intuitive and nothing seems to work out the way that I imagined. Take this pic for example, he's a handsome chap right? It was supposed to be a sword.

After Effects
In my first year at uni we were asked to create a logo and use After Effects do create an intro movie, this was the result.
